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Resources.Designer.cs
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1 //------------------------------------------------------------------------------
2 // <auto-generated>
3 // This code was generated by a tool.
4 // Runtime Version:4.0.30319.237
5 //
6 // Changes to this file may cause incorrect behavior and will be lost if
7 // the code is regenerated.
8 // </auto-generated>
9 //------------------------------------------------------------------------------
10 
11 namespace SeciControls.Properties {
12  using System;
13 
14 
18  // This class was auto-generated by the StronglyTypedResourceBuilder
19  // class via a tool like ResGen or Visual Studio.
20  // To add or remove a member, edit your .ResX file then rerun ResGen
21  // with the /str option, or rebuild your VS project.
22  [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23  [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24  [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25  internal class Resources {
26 
27  private static global::System.Resources.ResourceManager resourceMan;
28 
29  private static global::System.Globalization.CultureInfo resourceCulture;
30 
31  [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32  internal Resources() {
33  }
34 
38  [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39  internal static global::System.Resources.ResourceManager ResourceManager {
40  get {
41  if (object.ReferenceEquals(resourceMan, null)) {
42  global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SeciControls.Properties.Resources", typeof(Resources).Assembly);
43  resourceMan = temp;
44  }
45  return resourceMan;
46  }
47  }
48 
53  [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54  internal static global::System.Globalization.CultureInfo Culture {
55  get {
56  return resourceCulture;
57  }
58  set {
59  resourceCulture = value;
60  }
61  }
62  }
63 }